Common Rules
Game Type : Circuit & Sprint
Competition mode: 2on2(a team should comprise of two players each).
No. of Laps : 2/3 (for circuits)
Courses : Courses will be random and will be given on the spot.
Participants are not allowed to use their own profiles, only the given profile can be used.
Players will be given 1 minute to setup the car and its performance before the game.
Use of Junkman upgrades is not allowed.
Race Mode Options
Track Direction : Forward
LAPS : 2/3 (for circuits)
N20 : On
Collision Detection : On
Performance Matching : On
Disconnection
If a disconnection is deemed to be unintentional by the referee, the match will be restarted. If any player does not agree to a match restart, that player will lose by default.
COMPETITION METHOD
Elimnation rounds
All matches between two teams will be elimination rounds where only the winner will go into the next round.
The competition mode in elimination rounds will be sprint.
Quaterfinals and semifinals:
The competition mode in quarterfinals and semifinals will be 3 sprint races.
Finals:
Courses : Could be any.
Competition : All participants will compete in "Circuit" & "Sprint" mode in groups of 2 across two circuits & two sprints.
Points Distribution:
For both "Circuit" & "Sprint" are given below -
* Winner - 4 pts.
* Runner up - 3 pts.Winning the competition: The player with the highest number of points after four races is the winner. In case of a tie another sprint race will be played which would decide the winner of the event.
Additional Rules
Usage of any trainer, other than those provided by the organizers [if any], is banned. It will lead to immediate disqualification.
Players will be given 2 mins to set up the visuals and performance of their cars before the race.
Insertion of any CD/DVD/floppy disk/Pen drive or any other kind of storage media, without notifying the organizers is prohibited. If anyone found/caught doing so, it may lead to a disqualification. [or as determined by the organizers]





























